Please note: You must register separately in order to attend this workshop. To register, please complete this
form.
This workshop will introduce participants to the concepts of teaching Computer Science and
Computational Thinking using gamified, online, virtual robotics. Participants will learn how to address the goal of permeating STEM education into schools and meet state Computer Science requirements while the students are enjoying themselves. Using virtual robotics puts a robot in every student’s hands and the cloud-based learning enables school and out of school engagement. In parallel, the Cyber Robotics Coding Competition ignites the competitive nature of students to engage them in robotics and coding.
This session will introduce the theory of teaching coding as well as provide participants with hands on
experience in how to teach the program.
The curriculum introduced are CSTA and NGSS aligned.
Participants will get free access to the CoderZ platform for the session and for 30 days after the session
to continue working with the application.
Outcomes:Participants will be able to explain what computer science and computational thinking are and describe
how their sub-concepts can be applied to their classroom lessons. Participants will leave this training
with the knowledge needed to share with others the importance of computer science education for all
students. After this workshop, participants will be able to introduce beginner or intermediate level
STEM/CS classes at 5th -8th grade level with no prior knowledge.
Requirements:
A laptop or Chromebook computer
Latest Chrome web browser
At least 4GB of RAM (8GB recommended)